Mina Harker


Race: Human
Faction: Old Worlders
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Fighting d8, Investigation d6, Knowledge: Vampires d6, Knowledge: Werewolves d4, Notice d4, Persuasion d8, Shooting d8
Pace: 6, Parry: 7, Toughness: 5, Charisma: 0, Reason: 0, Status: 5
Languages: English, French, German, Hungarian, Latin
Gear: Unarmed Strike d8 (Str), Gatling Pistol d8 (2d6, 12/24/48), Leather Armor (+1), 20 Silver Bullets, (50x) Bullets, medium (lead), Mesmeric Eyes (–2)
Special Abilities:
•Heroic: Never says no to a person in need
•Loyal: Will never leave a man behind
• Faction Luminary: +2 Charisma with other Rippers and their allies.
•Attractive: +2 Charisma
•Block: +1 Parry
•Brave: +2 to Fear tests
•Elan: Spend a Benny for +2 on a Trait roll
•Righteous Fury: When fighting supernatural creatures, a hero with this Edge is overcome with a zealous rage and gains a +1 to all Strength rolls.
•Rock and Roll!: If no movement, ignore recoil for full-auto fire
•Sterner Stuff: One less Reason loss for Rippertech.


After Abraham Van Helsing’s death, Mina took over the running of the Rippers. She moved back to London to the Van Helsing Mansion, and is an effective leader of the organization. She missed her husband, but was immersed in important affairs and relished the challenge.

After so long hunting monsters in remote parts of Eastern Europe, she was delighted once again to be able to enjoy London’s polite society. With so much at stake, and so much responsibility on her shoulders, she could perhaps be forgiven if she neglected to involve Jonathan as much as she used to. Despite all this, a part of her missed the thrill of the hunt, the danger, and nights spent in the cold forests, fighting by Jonathan’s side. The ivory skull mask she used to wear in her persona as “The Avenger” sits proudly displayed on her desk.

Mina Harker

Rippers: Dead of Night rrouillard